Orientações topo da Persona 5 The Phantom X
Takeyuki Kiuchi: A salesperson and former professional baseball player. Once a promising athlete, a six-year old Motoha managed to score a home run against him ten years prior, embarrassing him in front of his colleagues and the media.
They exist in the protagonist's cognition. In the real world, the protagonist either knows them, or has met or heard about them, which even he does not necessarily need to have realized.
Like Persona 5, the dungeon crawling portion takes place in the Metaverse, a realm created from subconscious desires that consists of Mementos and Palaces.
Lufel explains that humanity's hopes and desires are being stolen, including Nagisa's. While attempting to leave the Metaverse, the pair are attacked by Shadows, creatures formed from warped desires who attack humans on sight. Nagisa awakens his Persona, Jápelošík, and is able to defeat the shadows with Lufel's help, allowing them to return to the real world.
Viewing this event as the catalyst for his professional career and personal life falling apart, he now terrorizes women by shoving them at train stations and holds a venomous grudge against Motoha, willing to destroy her life through any means necessary.
Kazuhiko Tsuda: A young schoolboy who is keen on solving on-street incidents and training his deductive skills.
When it comes to the overworld, very few things have seen changes. Many of the locations (such as Shibuya and Yongen-Jaya) resemble their original game counterparts and activities (like batting and fishing) are also unchanged. However, there are some new locations to visit, such as Zoshigaya, and some new activities like playing music or soccer. There is also a gachapon (and as of Update 3.0.2 a claw game) the protagonist can play and try to get rewards that can be used to decorate the protagonist’s house.
After awakening from a nightmare, the protagonist is thrust into a changed world drained of hope... And the new faces he encounters are pelo less strange: an eloquent owl named Lufel, a long-nosed man and a beauty donned in blue.
They also appear within the CrossFate storyline where protagonist is sent backwards in time and enters a strange Monad Door. They are found within a replica of Tartarus.
Perfect World Games first teased the project with a trailer in April 2021. Titled Code Name: X, it was claimed to be the first mobile entry in a “famous Japanese console game series” that has sold over 10 million copies worldwide.
There is also a seperate gacha to obtain weapons for each character. The weapons from the gacha give an specific benefit to the character who equips them. Certain character are variations of another and can’t put two versions of the same character on one team. For Persona 5 The Phantom X example, several characters can't be together in the same team with their own alternate versions such as Mont with her 'Figure Skater' alter version.
As he navigates the mysterious realms of the Metaverse and the Velvet Room, and grapples with ruinous visions that threaten his everyday life, he must discover what there is to take from this new world—and all in true Phantom Thief style.
Despite this, however, the calendar does appear in the game, albeit superficially and seemingly only used to track the days playing the game.[48] This also means there are no deadlines in this game and the protagonist can take as long as necessary to clear story missions.
The gameplay isn't bad, but it's clear that they've decided to focus on finding more ways to get people to spend rather than creating an enjoyable experience. Especially when we have previous versions to compare to, the global version is way stingier, consistently giving less rewards and increasing prices.
The developers describe the content like this: “This game contains depictions of suicide and violence against children in some scenes.”
The characters from Persona 3 Reload are a special case. They are actual Persona users but have an unknown connection to the protagonist's cognition and appear as cognitions.